This section contains assorted documents, proposals and references that I have created over the course of my career. My current project is being announced at E3 this year, so I'm not going to divulge any of its secrets, but once it has been released I'll start adding new content to these pages and the level section. I hope that the following a) give an idea of my style and dedication to game design and b) provide help or information to new designers who have somehow stumbled upon this page. Level Outline: Rain Trawler Game System: Stealth Game System: NPC Communications Game System: Combat Tactics Special Item: Seeing Eye Bullet |